class medicExplosion extends Emitter;


var bool bFlashed;

simulated function PostBeginPlay()
{
	Super.Postbeginplay();
	NadeLight();
}
simulated function NadeLight()
{
	if ( !Level.bDropDetail && (Instigator != None)
		&& ((Level.TimeSeconds - LastRenderTime < 0.2) || (PlayerController(Instigator.Controller) != None)) )
	{
		bDynamicLight = true;
		SetTimer(0.25, false);
	}
	else Timer();
}
simulated function Timer()
{
	bDynamicLight = false;
}

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter97
         UseColorScale=True
         RespawnDeadParticles=False
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         BlendBetweenSubdivisions=True
         ColorScale(0)=(Color=(B=17,G=249,R=9,A=255))
         ColorScale(1)=(RelativeTime=18.000000,Color=(B=17,G=249,R=9,A=255))
         FadeOutStartTime=0.500000
         CoordinateSystem=PTCS_Relative
         StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000))
         StartLocationShape=PTLS_Polar
         StartLocationPolarRange=(X=(Min=-128.000000,Max=128.000000),Y=(Min=-128.000000,Max=128.000000))
         AlphaRef=4
         SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
         StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
         SizeScale(0)=(RelativeSize=2.000000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
         StartSizeRange=(X=(Min=50.000000))
         InitialParticlesPerSecond=175.000000
         DrawStyle=PTDS_AlphaBlend
         Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
         TextureUSubdivisions=8
         TextureVSubdivisions=8
         LifetimeRange=(Min=3.000000)
         InitialDelayRange=(Max=0.100000)
         StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-600.000000,Max=600.000000),Z=(Max=50.000000))
         StartVelocityRadialRange=(Min=100.000000,Max=200.000000)
         VelocityLossRange=(X=(Min=1.000000,Max=3.000000),Y=(Min=1.000000,Max=3.000000))
         RotateVelocityLossRange=True
         GetVelocityDirectionFrom=PTVD_AddRadial
     End Object
     Emitters(0)=SpriteEmitter'UnitedMut_v54.medicExplosion.SpriteEmitter97'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter98
         UseColorScale=True
         RespawnDeadParticles=False
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         BlendBetweenSubdivisions=True
         ColorScale(0)=(Color=(G=36,R=255,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(G=36,R=255,A=255))
         FadeOutStartTime=0.500000
         CoordinateSystem=PTCS_Relative
         StartLocationRange=(X=(Min=-80.000000,Max=80.000000),Y=(Min=-80.000000,Max=80.000000))
         StartLocationShape=PTLS_Polar
         StartLocationPolarRange=(X=(Min=-128.000000,Max=128.000000),Y=(Min=-128.000000,Max=128.000000))
         AlphaRef=4
         SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
         StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
         SizeScale(0)=(RelativeSize=1.000000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.050000)
         StartSizeRange=(X=(Min=50.000000))
         InitialParticlesPerSecond=175.000000
         DrawStyle=PTDS_AlphaBlend
         Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
         TextureUSubdivisions=8
         TextureVSubdivisions=8
         LifetimeRange=(Min=3.000000)
         InitialDelayRange=(Max=0.100000)
         StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-600.000000,Max=600.000000),Z=(Max=50.000000))
         StartVelocityRadialRange=(Min=100.000000,Max=200.000000)
         VelocityLossRange=(X=(Min=1.000000,Max=3.000000),Y=(Min=1.000000,Max=3.000000))
         RotateVelocityLossRange=True
         GetVelocityDirectionFrom=PTVD_AddRadial
     End Object
     Emitters(1)=SpriteEmitter'UnitedMut_v54.medicExplosion.SpriteEmitter98'

     AutoDestroy=True
     LightType=LT_Steady
     LightHue=30
     LightSaturation=100
     LightBrightness=500.000000
     LightRadius=8.000000
     bNoDelete=False
     RemoteRole=ROLE_SimulatedProxy
     bNotOnDedServer=False
}
